![Ezo Red FoxKingdom.png](/images/6/68/Ezo_Red_FoxKingdom.png)
Ezo Red Fox/Kingdom
Ezo Red Fox | |||
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Friend Data | |||
Voice | 三森铃子 Mimori Suzuko
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Radiance | ![]() | ||
Role | ![]() | ||
Attack Type | Single-Target Melee
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Implemented | July 5, 2022
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ID # | 4 |
Ezo Red Fox | Anime | Season 2 | Manga | Festival (Costume) | Pavilion (Gen 2) | KF3 (V2) | Kingdom | Nexon Game | Stage Play | Gallery |
Ezo Red Fox is a Friend that appears in Kemono Friends Kingdom
Self-Introduction
Japanese | English |
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? | H-Hello, I am... Ezo Red Fox. I'd really like... to be your friend. Once we're friends, can we play lots of games together...? |
Stats
Friend Stats | |||||
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Base | Max | Base | Max | ||
HP | 1416 | 8939 | PATK | 347 | 2206 |
PDEF | 286 | 1704 | SATK | 104 | 621 |
SDEF | 274 | 1637 | Speed | 86 | 86 |
Breakthroughs | |||||
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Advanced Player I When Ezo Red Fox uses her Miracle, all Celliens in combat gain +80% Max HP (the current HP remains unchanged) for 7 rounds. Also, Miracles deal +55% more damage to Celliens with low HP. |
Kemono Miracle Level +3 | COMBO Effect +35% | Self Radiant Advantage Multiplier +25% | Advanced Player II When Ezo Red Fox uses her Miracle, all Celliens in combat gain +200% Max HP (the current HP remains unchanged) for 7 rounds. Also, Miracles deal +80% more damage to Celliens with low HP. | |
Radiant Effect | |||||
Awaken Tier 1: Self Radiant Advantage Bonus +3%
Awaken Tier 2: Self Radiant Advantage Bonus +12% | |||||
Skills | |||||
Miracle | |||||
![]() Extradimensional Fight! |
Ezo Red Fox gets her head in the game to gain 8 [Dice] and collection 17 [Dice] on the field at random, dealing PDMG equal to the total [Die] points times 32% PATK to all enemies.
To enemies below 35% HP, Miracle DMG +10%. Awaken Tier 1/2: The HP threshold can be raised to 50%/65% based on the total [Die] points. | ||||
Habits | |||||
![]() Absolute Prediction |
![]() Mechanical Mastery |
![]() KO | |||
When using a Miracle, prioritizes collecting the [Dice] that show greater numbers. | Deals +27% damage to Mechanical Celliens. | [Dice] points no longer increase the HP threshold for activating Miracle DMG Boost. Instead, its targets are now enemies with less than 35% HP. Miracle DMG additionally increases Ezo Red Fox's [Dice] points by 0.35%. | |||
Nature Skill | No. 1 Player Lv.1/2 | ||||
House of Earth Production Rate +1%/+1.5%. +0.3%/+0.5% more when Silver Fox is also present. | |||||
Combo | Empathy | ||||
![]() ![]() Silver Fox, Ezo Red Fox |
All Friends' ATK +7% for 7 rounds. The Friend that activates this combo gains extra +30% ATK for 1 round. | ||||
Special Attributes | |||||
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Strategy
As a Group Assaulter, Ezo works well in conditions such as non-boss stages or against bosses with multiple parts. She functions especially well as a means of clearing out groups of weaker enemies early on to avoid taking on unnecessary damage in stages, taking weight off of your Healers and Guards. This is notably useful in stages featuring several enemies that inflict dangerous status conditions such as Stabbed.
If planning to use Ezo Red Fox as a primary source of damage, it is essential that she be paired with a strong Dice support, preferably Silver Fox to get the added bonus of their COMBO effects, but other dice generators such as Tsuchinoko and Fennec Fox will work. It is also recommended that in order to get the most out of her Miracle that you weaken the enemy somewhat beforehand, using a Friend such as Eurasian Eagle-Owl or Jaguar to reduce the HP of every enemy on the field. This makes it more likely that their new HP value will be less than 35% and increase the total damage output of her Miracle. However, if her Breakthrough abilities are active, she can get away with attacking earlier, as increasing the Max HP of the enemy makes it easier for their current HP to be less than 35% of their new total.
Profile