If all other allies are KO'ed, revive them with 5% HP.
Heal 40% HP to all allies and +30% team damage for 3 turns.
Additionally, bestow an effect on allies of the following types:
- Funny: +10% HP per turn for 3 turns.
- Friendly: Remove all ailments.
- Lovely: -20% damage taken for 3 turns.
- Carefree: Slight resistance to all ailments for 3 turns.
- Active: +15 MP, and +15% damage for 3 turns.
(Requires 160 MP.)
If all other allies are KO'ed, revive them with 5% HP.
Heal 42% HP to all allies and +31% team damage for 3 turns.
Additionally, bestow an effect on allies of the following types:
- Funny: +10% HP per turn for 3 turns.
- Friendly: Remove all ailments.
- Lovely: -20% damage taken for 3 turns.
- Carefree: Slight resistance to all ailments for 3 turns.
- Active: +15 MP, and +15% damage for 3 turns.
(Requires 160 MP.)
If all other allies are KO'ed, revive them with 5% HP.
Heal 44% HP to all allies and +32% team damage for 3 turns.
Additionally, bestow an effect on allies of the following types:
- Funny: +10% HP per turn for 3 turns.
- Friendly: Remove all ailments.
- Lovely: -20% damage taken for 3 turns.
- Carefree: Slight resistance to all ailments for 3 turns.
- Active: +15 MP, and +15% damage for 3 turns.
(Requires 160 MP.)
If all other allies are KO'ed, revive them with 5% HP.
Heal 46% HP to all allies and +33% team damage for 3 turns.
Additionally, bestow an effect on allies of the following types:
- Funny: +10% HP per turn for 3 turns.
- Friendly: Remove all ailments.
- Lovely: -20% damage taken for 3 turns.
- Carefree: Slight resistance to all ailments for 3 turns.
- Active: +15 MP, and +15% damage for 3 turns.
(Requires 160 MP.)
If all other allies are KO'ed, revive them with 5% HP.
Heal 48% HP to all allies and +35% team damage for 3 turns.
Additionally, bestow an effect on allies of the following types:
- Funny: +10% HP per turn for 3 turns.
- Friendly: Remove all ailments.
- Lovely: -20% damage taken for 3 turns.
- Carefree: Slight resistance to all ailments for 3 turns.
- Active: +15 MP, and +15% damage for 3 turns.
(Requires 160 MP.)
If all other allies are KO'ed, revive them with 5% HP.
Heal 50% HP to all allies and +36% team damage for 3 turns.
Additionally, bestow an effect on allies of the following types:
- Funny: +10% HP per turn for 3 turns.
- Friendly: Remove all ailments.
- Lovely: -20% damage taken for 3 turns.
- Carefree: Slight resistance to all ailments for 3 turns.
- Active: +15 MP, and +15% damage for 3 turns.
Beat!!! Ability
輝く流星
Deal 10%x5 and 70% (120%) damage to one enemy. Gain 10 MP.
Low chance to inflict Stun, Amnesia and/or Overheat for 1 turn.
(Each status procs separately.)
Standby Skill
勝利への標
+10% HP and +10 MP.
+5% HP and +5 MP for 6 turns.
Chance: Guaranteed Charges: 1
Unique Trait
中央の守護神
+6% team damage. +7% extra for Active allies.
Once per battle, when all other allies are KO'ed, heal 50% HP and gain 50 MP.
Miracle Trait
四神獣の長
Immune to ailments.
Start battles with 2 Seconds, and increase the maximum amount of Seconds to 4.