Hippopotamus/Kingdom: Difference between revisions

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{{2DesignFriendBuilder/Kingdom
{{2DesignFriendBuilder/Kingdom
|introduction='''Hippopotamus''' is a [[Friend]] that appears in [[Kemono Friends Kingdom]].
|introduction='''Hippopotamus''' is a [[Friend]] that appears in [[Kemono Friends Kingdom]].
|b2='''Territorial Behavior I'''<br>Miracles grant +50% SDEF.
|b2='''Territorial Behavior I'''
Miracles grant +50% SDEF.
|b3=Kemono Miracle Level +3
|b3=Kemono Miracle Level +3
|b4=COMBO Effect +35%
|b4=COMBO Effect +35%
|b5=Same-Radiance Teammate Friends' Damage +6%
|b5=Same-Radiance Teammate Friends' Damage +6%
|b6='''Territorial Behavior II'''<br>Miracles grant +110% SDEF. Friends nearby Hippopotamus take 13% less SDMG for 1 round.
|b6='''Territorial Behavior II'''
Miracles grant +110% SDEF. Friends nearby Hippopotamus take 13% less SDMG for 1 round.
|miraclepic=KFKHippopotamusMiracle.png
|miraclepic=KFKHippopotamusMiracle.png
|miracle='''Feel My Gentleness'''
|miracle=Feel My Gentleness
|miracleskill=Hippopotamus pummels the ground and shatters rocks to hit an enemy unit, dealing PDMG equal to 27% PATK while gaining a Passive, Sister Hippo's Reminder.
|miracleskill=Hippopotamus pummels the ground and shatters rocks to hit an enemy unit, dealing PDMG equal to 27% PATK while gaining a Passive, Sister Hippo's Reminder.


Hippopotamus takes over a place and does her best to protect all the Friends in combat, granting them +3224 DEF. '''Awaken Tier 1/2 Only''': Also, for the next 7 rounds, receives +4% healing.
Hippopotamus takes over a place and does her best to protect all the Friends in combat, granting them +3224 DEF.  
'''Awaken Tier 1:''' Also, for the next 7 rounds, receives +4% healing.
|habit1pic=KFKHippopotamusH1.png
|habit1pic=KFKHippopotamusH1.png
|habit1='''Surface!'''
|habit1=Surface!
|habit1skill=Upon taking SDMG, Friends with Miracle buffs gain Shield equal to 20% of Hippopotamus's PATK for that round. The Shield can absorb damage.
|habit1skill=Upon taking SDMG, Friends with Miracle buffs gain Shield equal to 20% of Hippopotamus's PATK for that round. The Shield can absorb damage.
|habit2='''The Lord of Ponds'''
|habit2=The Lord of Ponds
|habit2skill=When Hippopotamus is in water, her Miracles are 10% more effective.
|habit2skill=When Hippopotamus is in water, her Miracles are 10% more effective.
|habit3pic=KFKHippopotamusH2.png
|habit3pic=KFKHippopotamusH2.png
|habit3='''Eternal Fighter'''
|habit3=Eternal Fighter
|habit3skill=Miracles are 75% more effective. The bonus effect is reduced by 25% upon taking damage, down to 0%.
|habit3skill=Miracles are 75% more effective. The bonus effect is reduced by 25% upon taking damage, down to 0%.
|combo='''Let's Hunt!'''
|characteristic=Lord of the Territory
|characteristicskill=Wind Turbine Production Rate +1%
|combo=Let's Hunt!
|combofriends=[[File:KFKServalCombo.png|80px]] [[File:KFKHippopotamusCombo.png|85px]]
|combofriends=[[File:KFKServalCombo.png|80px]] [[File:KFKHippopotamusCombo.png|85px]]
{{sbpg|Serval|Kingdom}}, Hippopotamus
{{sbpg|Serval|Kingdom}}, Hippopotamus