S2E03: Creatures of the Sea
|Episode 3 - Creatures of the Sea|
Creatures of the Sea is the third episode of the second season of the Kemono Friends anime series. The episode features Marine Life Park, an oceanic area.
The cats play around on the shoreline, commenting on the taste of saltwater. Kyururu says that one of the places in the notebook should be around there somewhere, but he can't find it. Serval and Caracal drag into finding someone who could show them the way.
Common Bottlenose Dolphin and California Sea Lion play ball, with Dolphin getting a Japari Bun as a reward. When Sea Lion does an impressive trick, Dolphin gives her the Japari Bun she just got as a reward. Sea Lion expresses concerns that even though they're playing, it feels like something was wishing. The group arrives, with everyone introducing themselves. The marine friends keep waving, expecting a reward from the group. Kyururu gives them both Japari coronets, which excites the duo.
The trio explains that Kyururu is looking for his house, showing them his drawing of a building in the area, a performance stage. The Marine friends recognize it, saying they play there all the time. They offer to help them get there in a whale-themed boat. While Serval is excited, Caracal is hesitant to travel by boat. Kyururu and Serval notice that the boat is actually a glass-bottomed boat that lets them see the ocean floor. Caracal is still reluctant to move out of paranoia.
The boat arrives at its destination, but the location in Kyururu's picture is submerged underwater. The marine friends say that they can take Kyururu, but he can't go underwater due to being a human. Conveniently, Serval finds a diver's helmet. Kyururu joins Dolphin and Sea Lion underwater, where Bottlenose Dolphin shows off her telepathic ability to talk underwater.
When Kyururu gets down there, he remembers excited voices echoing throughout the audience seats. Bottlenose Dolphin says that Sea Lion thinks they should go back, as the ocean hasn't been in very good spirits lately. When he gets back to the boat, he explains to the cats that he still hasn't gotten any leads on his house. Caracal expresses a strong desire to get back to land. When the marine Friends make their way back on the boat, they ask for a reward, explaining that they'll get them back on land at top speed if they do. Kyururu doesn't have any more coronets, so the marine friends are unwilling to take them back, doing ball tricks on the boat instead. Sea Lion and Dolphins express boredom at playing the same game everyday. Inspired by remembering the excited audience, he takes various objects on the boat to make toys for the marine fiends.
Sea Lion isn't impressed since it wasn't a reward, but Dolphin was so excited that she jumped into the water. Kyururu uses one of the contraptions, made with a fishing pole and a ball like an object, to reach out to Dolphin in the water so she could catch the "ball". Kyururu plays with Sea Lion by having her catch life preservers like a game of ring toss. Serval joins in with the contraption Kyururu and Dolphin were playing with, but falls into the water. Dolphin helps Serval jump back into the boat.
When the trio applauds Dolphin for rescuing Serval, Dolphin asks Sea Lion what the clapping was. They get a nostalgic feeling from it, which they think is the "something missing" they were wondering about. The marine Friends take the trio back to land thanks to getting something "better than a reward".
Before leaving, Kyururu gives Dolphin and Sea Lion another one of his drawings: the two Friends performing in a stunt show on the stage that got submerged underwater surrounded by human guests. Kyururu thanks them for helping him get underwater, with them offering assistance if needed again. They start waving goodbye, explaining that they can't stop until the trio leaves. Still pleased with the new toys they got, they decide to play again and invite Killer Whale, provided that the ocean conditions are still favorable.
Back on the Japari Line, Caracal wishes the trio could have stayed longer and that she could have grown to like "that giant waterhole", even if she wasn't comfortable.
Meanwhile, Giant Armadillo and Giant Pangolin report to a mysterious silhouetted figure having tea. They say that they'll bring the trio there at any cost and apologize for the wait. The figure says that it's okay, as they're used to waiting.
- Kyururu, Serval and Caracal arrive at Marine Life Park in their quest to find Kyururu's home.
- The trio team up with the marine Friends to find and explore the location in Kyururu's drawing: a performance stage that became submerged underwater.
- Kyururu builds new toys for Dolphin and Sea Lion and helps them find "something missing": the applause and admiration they received when they used to perform on a stage show before humans were driven away from the park.
- Kyururu, Serval, and Caracal depart for another destination
- Giant Armadillo and Giant Pangolin report to a mysterious figure, who wants to meet the trio.